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Badspreekill

36 Audio Reviews w/ Response

All 49 Reviews

I'll admit that it has been a long while since I browsed through your compositions, so I can't recall which song it was. But I can say that from experience, things often turn out for the better.

I recognize the orchestral arrangements you often display in your music.
The violin barrage with the kicks, synths sweeping through.
As usual, the piano is impeccable, you do know how to bring up some various melodies alright. :P

The mixing also reminds me how hard it is to manipulate all the programs at once.

Professionnal work as always!
All the good for my ears.

~Bad

Gravey responds:

Baddy! Good to hear from you brother!

As always thanks for leaving your thoughts on my latest track. I always look forward to your input.

Much love bud!

-Gravey-

Sorry for the delay

Got you waiting on my commentary, eh?

I would point out that the flow of the song is a good one, although I can't necessarily say that it is the «purely» DnB type but it is, noneless, enjoyable as I would say. :P

Nice to add a little something at 2:20, feel's like surfing some audio-waves.

I was wondering if the title «Monster» was really what the song tried to signify.
Because it seemed less sinister than my initial thought. But things often have they reasons. :P

Cheers for your work!

~Bad

liqourish responds:

one of my fav's, its just different

Woho! :D

I'd say the introductions brings the all-enjoyable sounds to the front.
Perfect for the attention-catching and it has a nice ring along with the longer-spaced notes. :D

The Bass and «percussions» would surely lead us to the rest of the music. It's like seizing you along with his rhythm. Of course, that's my way to describe it. :P

I think I also noticed a sort of «swap» or alternation at some point near the end of the music piece.. ah diversity never kills. ^_^

Oh and the common ending sequence of the «last thump» was pretty very fitting.

Keep it up!
And 276 days was worth the track, honestly. ;)

~{Baddy}~

Michael425 responds:

I'm glad you enjoyed it. Yep you heard correctly. The tune starts to change near the end to leave the listener with a different feel.

Hopefully I can bring you my next song a bit sooner haha.

Thanks for the review.

~{425}~

You got that right ^_^

A good intro with such relaxing rythm makes it intriguing and also catchy from what we can see. :D

I can tell you that you have good ears, the piece has a nice smoothness along with it and the incoming beats are well fit for giving more attention to the listener.

Awesome tune, good work! :D

~{Baddy}~

durn responds:

omg, you can see music?!? Give me your eyes! I can only hear, feel, smell and taste music. :( If I could see it too I would be unstoppable!!!!! ;)

Hehehe, thank you for the very nice review, Badspreekill. :)

Finally :P

Sorry I couldn't review it sooner, I had problems to get my password back. :S
Anyway, exceed was one among my favourite tunes from you. :P

I can tell that your remix was a nice piece of work. ^_^
Changes in beats are noticed plus the extra effects makes it a nice complementary version of the original exceed. :D

Keep it up!

~{Baddy}~

liqourish responds:

my badass headphones died. damn pup ate everything. :) remixing is funner than making a whole new beat :D

Woot!

Seems like its on the front of the audio page now Gravey. ^_^
You did a big orchestra barrage there, plus the theme has a lot of dept within it.
The choirs did a fine job amplifying the «all», it certainly added alot didn't it? =P

Gotta love this track!
Also, the audio portal agrees.

~{Baddy}~

Work well done. :D

Gravey responds:

Thanks you as always for the review my friend. Always a pleasure to hear from you. :-)

-Gravey-

It must be in that game!

Its been awhile since my last feedback, I had so many things to do lately and i couldn't permit myself to slack. :P

Now the feedback!

A nice pressing atmosphere at the beginning, making seem like the game has «horror» and «rushing». I can already imagine a medieval game with fighters rushing inside an intense battlefield but it can also be applied to another situation. Since this orchestra is possibly well suited for situations as described earlier.

After awhile, it calms down to the point where all starts to get darker and the orchestra reshapes itself to build a smoother but deeper atmosphere of seem-like «termination».

I might be mistaken with some words used to describe the atmosphere, but we know that its a real piece of art. Also it is PROFESSIONAL.

You did well Gravey, hope it gets added in the game. =]

~{Baddy}~

Gravey responds:

Ah, good to hear from you Baddy. Been a while. :-)

I'm glad you enjoyed this loop. When the game it was written for is released I'll definitely be letting people know.

-Gravey-

Well its been awhile, hehe :P

I am less active in here these times, but at least i can do some of my feedbacks. :P
Its real nice hearin' this and your 3oxc (ah forgot the name) style is easy to remember by the sound of it. :D

The mixture of sounds were well accorded as it went through the melody and got a nice ring to it.

Glad you did a nice work over there! ;)

~{Baddy}~

liqourish responds:

i have a huge surprise soon. :)

For the music!

You have the atmosphere of well shaped again.
And the piano is delightful, as well as the background instruments.
Oh and the little drums and «punchy» like sound is quite noticeable and fits well. :D

~{Baddy}~

Gravey responds:

Thanks buddy. I'm glad you enjoyed the song. :-)

-Gravey-

Could of been more elaborated but still..

Good to hear a something new once in awhile. ;)
The beat was nicely done too.
The vocals, well, you could of added a little extra touch in it but its still good!
I can't say much for the rest, other than its goods as it is. :P

~Baddy

liqourish responds:

dont like working for vocals. so hard to keep sync and blend in. alota chops and rearranging. working on my next project. id say its my best work so far and also my favorite dnb'ish style :) /i call it "rotor seize"

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